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A jam submission

Perfect TimeView game page

Game for d.jam #3, did not end up with enough time to finish it and thus it is... unfinished to say the least.
Submitted by Domic — 9 hours, 12 minutes before the deadline
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Perfect Time's itch.io page

Results

CriteriaRankScore*Raw Score
How creative is the project?#15.0005.000
How fun is the gameplay?#15.0005.000
How well does the game fit the theme?#22.0002.000
How complimentary are the assets to the game?#33.0003.000
Overall#33.7503.750

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Jam Host

This game stood out to me because of its focus movement and attacking mechanics. I noticed that a lot of the game was the same throughout, but I didn't care since I loved finding out what this character could do. The way that you attack is very nice, and I love the small details like the particles that come off the ground as you hit it. Also, I noticed that you can even hit the projectiles back at the enemies, which was an awesome touch, and what I am assuming is what the perfect time part of the attacking system is (although this is a little unclear). As this game is unfinished, there were a lot of default and standard assets, but I could definitely see a lot of potential with the mechanics already established. Great work!