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The Animals Unfettered's itch.io pageUsage of DiscMaster assets
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# GNULINASVAITEN #
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I edited the geometry of the dancer model to enlarge the skirt
and remove some excess geometry (e.g. verts for the skin that
were underneath the clothing), and also modified the materials
settings for some of the models as they appear in the scene. I
used no outside textures, however.
dancer:
https://discmaster.textfiles.com/view/12119/FreelogNo101-JanvierFevrier2011.iso/Creation/Modeles3D/Dancer%20N140909/Dancer%20N140909.exe/Dancer%20N140909/Dancer%20N140909.3DS
eye:
https://discmaster.textfiles.com/view/21358/LightWavin'%20Magazine,%20Issue%202%20(LightWavin'%20Multimedia)(1997).iso/article/charactr/objects/heads/eye.lwo
vine:
https://discmaster.textfiles.com/view/20349/FreeRange3D%20-%20Disc%202.iso/wavfront/botany/vine.obj
gem:
https://discmaster.textfiles.com/view/22593/Hrac_21_1998-05_cd.bin/Demos/Mordor%20II/M2V09895.EXE/_SETUP.1/Gem.3ds
temple helmet:
https://discmaster.textfiles.com/view/23223/Gamestar_71_2005-03_dvd.iso/DVDStar/Akce/Half-Life/tourofduty_v13.exe/TOD/models/mapmodels/temple.mdl/temple.smd
flower:
https://discmaster.textfiles.com/view/1108/CU%20Amiga%20Magazine's%20Super%20CD-ROM%2009%20(1997)(EMAP%20Images)(GB)(Track%201%20of%204)[!][issue%201997-04].iso/cucd/graphics/imagine/botany/flower.iob
wreath:
https://discmaster.textfiles.com/view/20349/FreeRange3D%20-%20Disc%202.iso/wavfront/botany/wreath.obj
model stupa:
https://discmaster.textfiles.com/view/11989/Super%20Shareware%20(ZD-16-P89A)(PC%20Magazine)(Ziff-Davis)(2001).BIN/DATA/Programs/html/emot3d.zip/e3d_trybuy.exe/%25MAINDIR%25/Data/Objects/Models/Miscellaneous/Helmet,%20Plumed.x
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# CAELIFSFAN #
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I used the materials from the wrapped-around reins model for the
held reins as well.
grasshopper:
http://discmaster.textfiles.com/view/21458/Oh!X%201998%20Spring%20Special%20CD-ROM%20(Japan)%20(Part%201)/Oh!X%201998%20Spring%20Special%20CD-ROM%20(Japan)%20(Part%201)%20(Track%201).bin/MODEL/VF/Obj/batta-body.lwo
reins (held):
https://discmaster.textfiles.com/view/937/LIGHT-ROM%205%20(Disc%201)%20Lightwave%20Collection%20(Graphic%20Detail,%20Inc.)(1997).iso/objects/animals/snake/snake.lwo
reins (wrapped around):
https://discmaster.textfiles.com/view/937/LIGHT-ROM%205%20(Disc%201)%20Lightwave%20Collection%20(Graphic%20Detail,%20Inc.)(1997).iso/objects/animals/snake/snake.lwo
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# BUILDING #
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model:
http://discmaster.textfiles.com/view/23819/Macworld%20(1998-02).dmg/Games%20World/New%20Levels!/For%20Quake/prison/prison
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# OCTOPUS #
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model:
https://discmaster.textfiles.com/view/12771/10000.zip/AOLDLs/3D%20MODELS_%20Items%20&%20Miscellaneous/3DMF_%20Octopus/octopus.sit/octopus.3dmf
texture:
https://discmaster.textfiles.com/view/2706/Software.of.the.Month.Club.January.1998.Vol.245/Software.of.the.Month.Club.January.1998.Vol.245/Software.of.the.Month.Club.January.1998.Vol.245.iso/mac/Desktop%20Publishing/Web%20Patterns/Patterns.GIF%20%C6%92/Pattern%201243.GIF
'✾' symbol that appears is from:
https://discmaster.textfiles.com/view/23321/CMCD0205.ISO/Software/Demo/Chimie/vol1/KEM_XI_01/06catene/teste.swf/fonts/125_Wingdings.ttf
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# /SOCIABLE SQUIRREL/ ICON #
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model:
http://discmaster.textfiles.com/view/2031/Amiga_Dream_47.iso/Amiga/Applications/Image/raystorm_exam.lha/exa.lha/objects/cube.iob
texture:
http://discmaster.textfiles.com/view/26131/Dpcb1198.bin/Office/Astound/Ast503n.exe/data1.cab/Program_Executable_Files/Programs/TEXTURES/FOG.JPG
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# /SOCIABLE SQUIRREL/ FOG #
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model:
http://discmaster.textfiles.com/view/2771/Disc1_-T3DGameR1.zip/T3DGameR1/DirectX/DirectXSDK/dx81sdk_full.exe/DXF/DXSDK/samples/Multimedia/Media/sphere.x
texture:
http://discmaster.textfiles.com/view/26131/Dpcb1198.bin/Office/Astound/Ast503n.exe/data1.cab/Program_Executable_Files/Programs/TEXTURES/FOG.JPG
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# SKYBOX #
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texture:
http://discmaster.textfiles.com/view/17867/Mega%20Game%20%E2%84%96%2012%202001.iso/Data/Demo/02-empireearth.exe/Disk1/data.ssa/textures_water_ocean_2.sst
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# MUSIC #
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I used a rather elaborate process to remix this track involving
several delays of different periods, pitch shifting, waveshaping,
resonant and nonresonant filters, ring modulation, EQ, and
mixing. However, I promise I did not use any outside sounds or
instruments; it's entirely a process applied to the original
audio. It may sound as if I introduced piano or choral vocals or
the like into the piece, but that's only true in the sense that I
made those sounds out of the original audio. ^^
track:
https://discmaster.textfiles.com/view/6208/bitfellasbitjamcdbitfellas2007.iso/pc/music/Puryx%20-%20Forever%20Again.mp3
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# DESCRIPTION CARD #
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buddha:
https://discmaster.textfiles.com/view/5907/Time%20Traveler%20CD%20-%20A%20Multimedia%20Chronicle%20of%20History.iso/CDData/Track138/Track138.rsrc/PICT_1037_Buddhism%20in%20Japan.png
code:
https://discmaster.textfiles.com/view/3292/Aminet%2023%20(1998)(GTI%20-%20Schatztruhe)[!][Feb%201998].iso/Aminet/comm/fido/FluffyNet.lha/ansi/Fluffy_CODE.ansi
top/bottom border:
https://discmaster.textfiles.com/view/2220/AE%2010.iso/Raster/Borders/Horizontal/Border%20094.tif
left/right border:
https://discmaster.textfiles.com/view/30649/Art%20Explosion%20DVD%202.iso/Clip%20Art/Plants%20&%20Flowers/Flowers%20(Part%204)/Flower%20Border%20113.wmf
font:
https://discmaster.textfiles.com/view/18153/ftp.srk.fer.hr.tar/ftp.srk.fer.hr/pub/games/nethack/binaries/linux/nethack-3.2.ELF.tgz/nethack-3.2.ELF.tar/usr/games/lib/nethackdir/ibm.pcf
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# /SOCIABLE SQUIRREL/ ACTIVATE OVERLAY #
########################################
font:
https://discmaster.textfiles.com/view/18153/ftp.srk.fer.hr.tar/ftp.srk.fer.hr/pub/games/nethack/binaries/linux/nethack-3.2.ELF.tgz/nethack-3.2.ELF.tar/usr/games/lib/nethackdir/ibm.pcf
DiscMaster Spelunker
All the assets used in this game come from the DiscMaster archive and the game is eligible for the DiscMaster Spelunker prize category.
Save Our Discs
Our game uses the media preservation theme.
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Locations of contributors
United States
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