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C-Core's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #1 | 3.757 | 4.200 |
| Mechanic | #1 | 4.025 | 4.500 |
| Playability | #1 | 4.472 | 5.000 |
| Theme | #1 | 4.025 | 4.500 |
| Special Object | #2 | 2.683 | 3.000 |
| Creativity | #2 | 3.578 | 4.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you implement the theme?
Yes
If you answered yes, How did you implement the theme?
The theme was "Out of Control", so I didn't give the player any *direct* control over their character's movement.
Did you use AI.
No
Did you learn anything new?
No, but that's not the jam's fault
Did you implement the special object?
Yes (Maybe)
Did you implement the mechanic?
Yes
Disclose how you implemented them.
Special Object: I just implemented it as some generic, mystical battery that has a health bar, meanwhile the player doesn't have health of any sort
Mechanic: "Limited Control" + "Out of Control" = Player has to use their shotgun's recoil to indirectly move instead of being able to directly control their movement
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