The fighting gameplay is a little janky but that's to be expected with such an ambitious project. Like this game has cutscenes with character options, class options, dialogue, combat, enemy and NPC AI, its literally a whole adventure game submitted as a game jam game. Overall, I really like it
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Mobile Quest GB's itch.io pageComments
Thank you so much! Whenever I think "MMO" my brain just automatically connects it with MMORPG and I just decided to go the whole mile and thought "part of the fun in MMOs is picking a class" and figured it wouldn't be right without it. The combat is a bit jank all the AI classes are actually worse than if a player played them which I thought worked way too well, but all things considered I'm super content with how it came out.
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