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Fairground Builder's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #3 | 4.000 | 4.000 |
Theme | #5 | 4.000 | 4.000 |
Overall | #6 | 3.438 | 3.438 |
Optimization | #10 | 3.500 | 3.500 |
Gameplay | #11 | 2.250 | 2.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- The game didn't feel too intuitive. The lack of sound effects and music makes it less interesting. Couldn't figure out how to rotate things. The idea is quite interesting, but I think it needs a bit more polishing.
- A tycoon game in DCL is fantastic! Current controls could be more user-friendly, but you made it work. The ROI for buildings feels slow; a bit too much for a jam. Adding more intermediate tasks like fixing or restocking food stands would add depth. I didn’t understand why prices were in the info pop-up instead of the building pop-up. Is it possible to rotate objects? I couldn’t figure it out.
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CombatMasters
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