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A jam submission

The BiumvirateView game page

A fun poiltical card game!
Submitted by FermiCat — 1 minute, 8 seconds before the deadline
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The Biumvirate's itch.io page

Team Members
Thalpy(Fermi#1350) - Coding, voice acting, 3D models, writing.

Sithlordal - Coding, voice acting, writing

Missive - Coding, writing.

Kivea - Writing, voice acting.

Gravedogg - Art

Mae McAllister - Music

Other Assets Used
Everything (except the clock oops) all hand made within the time period!!

Does your game have Sound Effects?

Yes

Game has sound effects

Does your game have Music?

Yes

Game has Music (non-copyright)

Does your game have Voice Acting?

Yes

Game has Voice Acting

Theme Usage
Work with your other head to fix the crisises, you can't solve all crises without working with the AI! You're both working together to guide the country though a difficult time after all!

Additional Notes
Controls:

​Mouse: Click on cards to move, let go of mouse near the slots to use them. Move forward text too.​
Space: Enlarge card when held. Move forward text.

How to play

In short: Use cards on crisises, and keep each faction's power below 50%.

- Play cards into each card slot at the bottom of each crisis that comes up. The other head of the birumvate will then play theirs at the top. Work together to apply enough progress for a certain faction so that the crisis is resolved!
- Clicking on a crisis card will zoom it in or zoom it out so you can read and apply cards to it.
- Clicking and holding on a card and pressing space while it's in your grasp will toggle large mode for that card for easier reading.
- Select which faction you want initial support from in the first crisis and they will give you 4 powerful themed cards around their faction to your deck.
- Pay special attention to the story quests presented by your other head (the white wolf) as they give you a powerful card in your deck as a reward.
- Crisises will also affect the balance of power in their outcome. For the general crises if you resolve them with the same faction then they'll likely reward you with a card.
- A crisis has to have enough progress to pass the bar (in the graph next to the crisis card), otherwise it'll fail.
- Crime crises are opportunities to gain very powerful crime cards, but they can rapidly cause crime to run out of control! However, they can be an effective way of reducing the power of a certain faction - as winning a crime crisis with a certain faction will reduce that factions power.
- Make sure a faction does NOT gain over 50% power (the pie chart in the top left shows their power)!! If a faction goes over 50% then you get a bad ending
- Survive until the clock reaches the top (30 turns) to win!

The main page has more detail and tips on how to play!
We ran out of time on some things but it should be ok, but spelling may have suffered.
Please keep the size of the thing 1080p too otherwise text might break!

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