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As for references, all content is original except for the code used to set the camera limits which comes from https://kidscancode.org/blog/2018/07/godot3_splitscreen/.
The code is used in camera.gd and main.gd function set_camera_limits.
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As for references, all content is original except for the code used to set the camera limits which comes from https://kidscancode.org/blog/2018/07/godot3_splitscreen/.
The code is used in camera.gd and main.gd function set_camera_limits.