Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

AfterpartyView game page

A tiny cleaning robot tidies yesterday’s party, rescues forgotten memories, and tries not to wake the host.
Submitted by AspiraQualquer (@1aspiraqualquer) — 7 hours, 51 minutes before the deadline
Add to collection

Play game

Afterparty's itch.io page

Results

CriteriaRankScore*Raw Score
AI Innovation#43.2003.200
Fun Factor#53.0003.000
Human Polish#63.2003.200
Aesthetic Cohesion#73.6003.600

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • Game is super simple, clean and cute, i love the overall look of this. Well done with the flow of the game, i did find it a bit too simple and would've like to see more difficulty to it or more variety with the little artifacts that were collected.
  • The concept of this game is satisfying: picking up trash, bringing it back to the dock; that's neat. I will say, however, on human polish, I would've liked to see a bit more attention to detail especially in the player sprite. What is the rotating propeller, is that meant to be a sweeper brush? If so, I would've expected it to be behind the main sprite layer, as if it were coming out from underneath, and to see another brush on the other side. I also would've liked to see a little more UI polish, as it doesn't feel very intuitive or like it matches the overall aesthetic as it is. I would love to see you continue working on this game, and eventually play some more levels! Cleaning up trash is a very pleasing gameplay loop, and is pretty trendy right now it seems. I encourage you to be active in our Discord and share your AI workflow in our #show-your-process forum, as we can all learn from each other on what works/what doesn't when it comes to AI-assisted development and everyone has a different process. I hope to see more entries from you in future jams!

Toolkit details
OpenAI Codex for concept exploration, JavaScript gameplay code, procedural Canvas graphics, interface styling, synthesized Web Audio effects, tests, documentation, and HTML5 packaging.

OpenAI image generation for the promotional itch.io banner, page background, and browser-player background. These illustrations are promotional artwork, not gameplay screenshots.

The game uses HTML, CSS, JavaScript, Canvas, and Web Audio, with no runtime AI services or player API keys.

Flavor Cards attempted

Don't Wake It

The player has to stay quiet or careful around something.

Discord username
aspiraqualquer7192

Rules attestation

Agree

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Nice game! I wish I had an efficient robot just like that 😅

If player had less time to cleanup, the game might be more exciting. It's already very good, though.