Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Miriam's Madness v2View game page

Submitted by Horo Bunny (@Horo_Bunny) — 10 minutes, 29 seconds before the deadline
Add to collection

Play game

Miriam's Madness v2's itch.io page

Schedule
3 hours per day, roughly 4 days per week. However there was a week where I didn't work on the game. Probably spent a total of 60 hours max.

Success

No

Reason
While I did end up with a playable product, I had to cut a lot of content that was worked on and didn't have enough time to add necessary content.

Devlogs
https://itch.io/jam/crunchless-challenge/topic/1739437/devlog-miriams-madness

Leave a comment

Log in with itch.io to leave a comment.

Comments

No one has posted a comment yet