Play game
You're in a Dark Room's itch.io pageSchedule
Roughly a few hours spent per week in addition to our other life commitments. Nothing too strenuous, but just enough to get the progress in that we needed to get by! :D
Success
Reason
Because by taking our time over the course of the month, we have still managed to craft a somewhat complete product from start to end(ings), whilst choosing to limit the work we do on certain days when we identify points in time where we would normally think to crunch our way through and work as hard as possible.
General comments
About the submission? Expect features to not all be there, certain buttons will do nothing, but the buttons which do things, will be in place with a good purpose to progress the story, go back from a previous action or otherwise.
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