Play game
Legends of Tzonac 2: Friendship & Automata's itch.io pageSchedule
Monday - Saturday, about two hours a day (admittedly, the hours were spaced out and I didn't always set a timer, but I'm positive I didn't go over).
Success
Yes
Reason
Although the temptation to double up on daily dev time was huge, I avoided doing so. Even if it meant releasing a project that wasn't as detailed as I like.
Devlogs
https://sciaenops.itch.io/legends-of-tzonac-2-friendship-automata
Postmortem
http://I will be posting one on the game's page on Wednesday, 12/1.
General comments
I'll be doing some post-release updates in December, to fix some bugs or spelling/grammatical errors or improve the best ending and credits sequence. If I'm making people pay money for this one, then I'm going to keep making sure its worth the cash.
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