Play synth
Bladius's itch.io pageSchedule
In my announcement I outlined a schedule of 26 hours per week where I would not dedicate more than 2 hours per weeknight and 8 hours per weekend day to the project.
Success
Yes
Reason
I did not sacrifice the things I typically associate with crunch throughout the duration of the project. Careful planning of scope and project phases helped manage my time and anxieties about meeting the deadline.
Starting statement
https://shiftbacktick.itch.io/bladius/devlog/311174/introducing-bladius
Devlogs
https://shiftbacktick.itch.io/bladius/devlog
Postmortem
https://shiftbacktick.itch.io/bladius/devlog/319265/v100-jam-edition
Leave a comment
Log in with itch.io to leave a comment.
Comments
No one has posted a comment yet