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Mind Games's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Interpretation of Theme | #4 | 3.500 | 3.500 |
Gameplay / Mechanics | #4 | 3.000 | 3.000 |
Art (and Sound) | #6 | 2.000 | 2.000 |
Learning Curve / Clarity of Rules | #6 | 3.000 | 3.000 |
Cohesion | #6 | 3.000 | 3.000 |
Overall | #6 | 2.900 | 2.900 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
This was definitely the most illusionary game submitted! I was unable to get out of the maze even after getting to the wall that asked me if I wanted to leave, but the intro and maze were both really well done. I enjoyed seeing where I wanted to go, but not knowing how to get there, in the maze due to being able to see through parts of the walls, and having the fake wall was a nice addition!
I would suggest adding some ambient music or sounds and making some minor updates to the player controller to disable jumping and keep the player from moving when the text forms are up.
There were some interesting perspective/optical illusions on some of the structure meshes which were definitely interesting to look at and explore. The narrative was a little difficult to follow, and I was not sure what to do once I got to the maze. Typing "Set Me Free" did not seem to trigger anything.
The "stress bar" mechanic is especially neat, but I do not know if it was working as intended when I played. Would be really interested to see that expanded upon!
Game Type
Team Members
Kevin Zemon
Fauna Hubble
Machayah Lewis
Maddison
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Comments
MICHAYAH LEWIS!!!!!
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