Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

State of MindView game page

Hellish & Amnesiac Roguelike Dungeon Crawler
Submitted by Clover10123 — 17 minutes, 26 seconds before the deadline
Add to collection

Play game

State of Mind's itch.io page

Results

CriteriaRankScore*Raw Score
Learning Curve / Clarity of Rules#34.0004.000
Art (and Sound)#33.0003.000
Overall#62.9002.900
Interpretation of Theme#72.5002.500
Cohesion#72.5002.500
Gameplay / Mechanics#82.5002.500

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • It's a fun concept, but the difficulty is a bit too high to be able to really dig into the core mechanic of exploring yourself.

    I would suggest spending a little more time on mechanics (enemies can shoot through walls), balancing damage/difficulty, and possibly improving the contrast between walkable and non-walkable areas (I got stuck a number of times trying to walk through something with a similar color/look as doorways only to find out it was a wall decoration).

    Also possibly adding something like damage numbers so you can see the impact of your weapon sooner than currently, where you have to count the hits/seconds until the monster dies to really judge how powerful that weapon is in your hands.

  • Very unique and creative idea that I hope you continue to develop. The game could use more visual cues to let the player know if hits are landing or not. I seemed to be able to be shot by enemies through walls - perhaps that was a design choice, but it was slightly frustrating. Keep working on this!

Game Type

Video Game
Tabletop

Team Members
Clover Ross
Mary Warner
Josh Lewis
Season Higgins
Darion Higgins

Leave a comment

Log in with itch.io to leave a comment.

Comments

No one has posted a comment yet