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Phantasmal Wanderer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art (and Sound) | #1 | 4.500 | 4.500 |
Interpretation of Theme | #2 | 4.000 | 4.000 |
Cohesion | #2 | 4.000 | 4.000 |
Overall | #3 | 3.600 | 3.600 |
Gameplay / Mechanics | #4 | 3.000 | 3.000 |
Learning Curve / Clarity of Rules | #7 | 2.500 | 2.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
Conceptually very good. I could see this game being expanded upon quite a bit. There were some bugs with transitioning from room to room - I did not get to see all of the game.
The backgrounds and artwork are beautiful! Needs some work on the room transitions as well as a fleshed out narrative and you're golden. I could also envision adding some more illusions for blocking off the movements of enemies to add an extra dimension of complexity.I really love the concept, and the artwork is great (especially the backgrounds). Good use of sound, as well.
Had some problems with the game, however, namely the transitions breaking and sometimes difficulty placing the objects. Putting some more time into this for polish and it would be a solid portfolio entry and a set of mechanics you could continue building on.
Game Type
Team Members
Dustin Hengel, Trevor Levins, Bella Dablemont, Isiah Davis-Stober, and Jameson Sparks
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