Wow, this game is so nice. Very challenging to get 3 stars, I love it! The shapes and the art is very fun, only missing sound but impressive nevertheless!
- DokkaDok
| Criteria | Rank | Score* | Raw Score |
| Gameplay innovation | #63 | 2.600 | 2.600 |
| Fun Factor | #83 | 2.600 | 2.600 |
| Overall | #90 | 2.583 | 2.583 |
| Visuals | #91 | 2.600 | 2.600 |
| Theme matching | #92 | 2.533 | 2.533 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members (number, nicks, discord if you want)
MossSkull
Did your team make the majority of the art and music during the jam?
Yes
Game engine
Wow, this game is so nice. Very challenging to get 3 stars, I love it! The shapes and the art is very fun, only missing sound but impressive nevertheless!
- DokkaDok
Awesome job completing a project and submitting on time! I'm struggling to understand the poison theme, though. It honestly just felt like a Tetris mashed with Unpacking haha. Getting everything slotted in just right is always so very satisfying.
I liked how you put some things together and it turned out to be such a cool game.
The game is really challenging, it took me a while to complete the level (I'm terrible at this), but the game is really beautiful, the animations and art are incredible.
A very well done sorting puzzle game! I like how each tile has a unique shape and also a unique ingredients, it makes the game much more complex and challenging.
I could see this being expanded into a full game
Great job!
Loved it, this has some really awesome puzzles! My only (super minor) suggestion is when a user clicks on an ingredient to auto discard the previous one if it isn't placed instead of having to drag to the trash can.
Very nice visuals! Controls also smooth. Not many complaints except for maybe if the tiles had some sorta description as to what they added? not sure if it exists, could've missed it
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