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MapleJam 1° Semestre 2024's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetic / Feel | #38 | 3.104 | 3.400 |
Use of Themes - how effectively or uniquely does it engage in the jam's themes? | #44 | 2.739 | 3.000 |
Playability | #44 | 2.739 | 3.000 |
Overall | #49 | 2.876 | 3.150 |
Promising Idea | #51 | 2.921 | 3.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
A really fun platforming concept, a little hard to understand what's happening all of the time so I would definitely recommend some UI aspects!
I'm having some issues when I make the dog walk off screen- for example, when I used the asdw keys and move the dog to the far right and the it stops side-scrolling, I can still move the dog off screen, but then as soon as I do that, I can no longer see the dog, even if I press the correct keys to make it supposed come back onto the screen. Also, I assumed it would be controlled with asdw keys but maybe but that someone in the first level so players who didn't assume it can figure it out! Overall, awesome job, and I love that I get to play as a dog.