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Evil Company Clicker's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of Themes - how effectively or uniquely does it engage in the jam's themes? | #28 | 3.062 | 3.750 |
Aesthetic (Art, Audio) | #33 | 2.858 | 3.500 |
Overall | #44 | 2.082 | 2.550 |
Likely to Release | #49 | 1.633 | 2.000 |
Smooth, Polished & Bug Free | #50 | 1.429 | 1.750 |
Interesting Gameplay / Fun | #50 | 1.429 | 1.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This game has a cute aesthetic, and I like its visual art. The game also feels aligned with a climate jam theme, both from reading your design document, as well as viewing it.
However, I was unable to determine if there were any gameplay elements available in this build. While I tried clicking on a variety of items, as well as using both mouse and keyboard, I was unable to cause anything to happen in the game. The only thing I noticed moving was the amounts in the upper left-hand corner, and one of the lightning bolts under the houses appeared to decrease and reset.
I believe a short tutorial, even if it is only written out under the entry, would benefit players when they first try viewing the game. This would be a great addition for this final sprint. Wishing you the best of luck as we move forward!