Play game
Cat-astrophe's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #3 | 4.286 | 4.286 |
Audio | #5 | 4.286 | 4.286 |
Overall | #12 | 2.881 | 2.881 |
Technically Sound | #14 | 2.571 | 2.571 |
Theme | #14 | 2.286 | 2.286 |
Innovation | #15 | 1.714 | 1.714 |
Enjoyment | #15 | 2.143 | 2.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
A very cute game, but umm, I don't quite understand fully.
The second level felt extremely difficult, what with the pellets dropping at one end of the screen, then the next at the opposite end. (this happened a lot). And since you can only traverse about a third of the screen (at best) between drops, the most I ever got was 3, so I kept losing. Until all of a sudden, it gave me the win after getting just 1.
Also, the intro cutscene was quite long, so I'm glad for the (surely unintended) skip feature that I activated by alt-tabbing out of the game then back in.
Overall, a very cute game, and as Jordan said, clearly much more was intended to be done, but in typical game jam fashion, there simply wasn't enough time.
In my opinion, the best thing about it is the art (which is very cute).
A nice and cute little game, for which I can tell that the developpers wanted to add a lot more to.
The title screen's UI is oversized for me, and it might be a problem with the UI canvas in Unity.
For the first challenge, whether or not the cat was happy at the end felt a little random and I'm not sure how it's determined.
For the second one, it's sometimes impossible to catch the food in time, so make sure that the distance between each consecutive drop isn't too big.
The intro sounds amazing and the art is insanely cute. But I'll have to issue a cease and desist for copying our title idea.
Just kidding, good job!