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|Relevance to Theme||#8||4.250||4.250|
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback is anonymous.
The aesthetic was nice and the 'BROTHERS-LIKE' (duel character control) mechanic for the theme was fitting. It is the game-play which suffers a bit as the red soldier did not have any special attribute or characteristic of it's own in the game. The blue could double-jump. Maybe implement a strength attribute for the Red soldier and design some puzzles around that. Good job!
PS. That final tree was the main boss in this game! x-x
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