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Settletopia's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
1-5 balles | #10 | 2.814 | 3.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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- Izskatās ka te ir potenciāls kam labam. Spēles aprakstā vajadzēja minēt ka karte ir 10x lielāka par GTA V karti :D
- + most existing features are working - unclear objectives, no hazards or enemies, gameplay involves lots of waiting - very little that can be done or controlled, even in task assignment - pathfinding fails when mined blocks are closer to the other side while not directly reachable - conceptually seems motivated by tech instead of gameplay/entertainment value (e.g. not sure how generating a world or picking a starting location, or building things from scratch adds to the entertainment value - just appears to delay when any meaningful interactions are reached)
- Weird and interesting technological mix of mindfuckery. It kinda feels and plays like Dwarf Fortress, but I haven't seen any dwarves. Needs dwarves, cats and kobolds. Also the 156 page manual explaining the mechanics.
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