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A jam submission

Mushroom landsView game page

a short platformer.
Submitted by mh33 — 15 hours, 28 minutes before the deadline
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Mushroom lands's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#223.9333.933
Game Design#263.9333.933
Graphics#474.0004.000
Overall#763.5393.539
Audio#1323.3333.333
Innovation#1913.1003.100
Theme#2442.9332.933

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
when you beat the boss you will get a dash ability next time.

Did you write all the code and made all the assets from scratch?
I didn't make the music and some UI was made before the start of the jam.

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Comments

Viewing comments 6 to 1 of 26 · Previous page · First page
Submitted(+1)

Nicely done! Someone has been clearly working hard!

Developer

thanks, I'm glad  you'be liked it.

Submitted

Very innovative

Submitted(+1)

Brother in Mushrooms! Cute game, very thematic. I'm just glad there isn't a death counter! lolol

Developer

planed on adding that but didn't have enough time lol.

Submitted(+1)

The graphics are amazing and this game was really fun to play.  I would however move the checkpoint further back as I kept dying after I respawned, maybe that's just me XD

Developer

thanks for the feedback, I think that adding a 1 second cooldown after death would'be fixed that.

Submitted(+1)

I enjoyed playing this game, the only things I would change are putting the gravity and slibbery lower xD good job

(+1)

great game but the player controller was a bit too slippery and also what are you supposed to on the boss fight when the boss has the spikes in his mouth

Developer(+1)

The slippery control was added to make it more difficult, on the boss fight you had to jump over the spikes on the right and come back quickly with the correct timing.

Submitted(+1)

This is a very well made little platform, a game about a homeless mushroom? That boss at the end is really hard. Couldn't beat it.

Developer

thanks for your comment, I didn't have a lot of time left to make that boss so it ended up a lot harder than what I wanted it to be.

Viewing comments 6 to 1 of 26 · Previous page · First page