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A jam submission

Are you good at Chaos ? [Alpha]View game page

An alpha version of the game only, so far :(
Submitted by Castex — 2 minutes, 21 seconds before the deadline
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Play Unfinished mess

Are you good at Chaos ? [Alpha]'s itch.io page

Results

CriteriaRankScore*Raw Score
Fun#13131.8763.250
Theme#15301.4432.500
Overall#16051.2512.167
Innovation#16201.1552.000
Audio#16370.8661.500
Game Design#16391.1552.000
Graphics#16661.0101.750

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
Well... I wanted to make a game were the goal was to go as far as possible to the path you are asked to take, causing chaos untold...

Did you write all the code yourself and made all the assets from scratch?
Yes, no, I found a lot of free to use .mid files for the music as my game making software only supported midi music. I did make the sound effects myself (with sfxr)

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Comments

Submitted

GG!

Submitted

The controls are nice and responsive, the minigame is nice. 

Too short, not enough time?

The sound of clicking is iritating.

The animated intro was nice:)

Nice effort!

Submitted

I didn't expect to see an animated cutscene, nor multiple types of gameplay :O

I made it to what I assume is the "normal" end, thinking it felt short, but realised I might be able to break some things. A short while later, I collected the gun and found the God of Chaos, so I guess mission accomplished.

I found the controls to be very unintuitive. Not only were there multiple different things to keep in mind, some that didn't even seem to matter (sneaking and sprinting), but then I had to juggle using the mouse at the same time. Luckily you have the option of jumping with up in additon to space, because using space, the arrow keys, and the mouse at the same time does not feel like a good idea.

Other things to keep in mind is the leap of faiths. Some falls kill you, some lead to platforms, such as the first drop you have to make.

The game does lend itself well to replaying thanks to its short length and the faint hint that there is something else.

(+1)

Wow you are very brave to use clickteam fusion! I did not manage to take the gun, nor find how to get through the doors :- /

Developer

Thank you I guess ? 

About the problems you encountered :

If you are talking about the colored doors : the red one is a very hard to find easter egg, it is normal.

But the blue one requiers you to move the blue key all the way to that room and collide the key with the door.

I do realize that it is not very intuitive...

I thank you very much for that feedback and update things for the beta. :)


(The gun requiers out of the box thinking to platform up in an unconventional way by using the props, thought it doesnt have a use in alpha...)