First of all, obsessed with the art. You should really add some photos to your game page because its amazing, especially the designs of the biscuits. The actually gameplay was fine and definitely fit the theme, however the game really needed some indicator for what hand the enemy AI was playing. like a number of the cards being pushed forward before the challenge menu comes up. A bit more responsiveness would go a long way but overall, not bad. Also the queen biscuit was my favorite.
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Risk it for the Biscuit's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #1860 | 1.706 | 4.000 |
| Audio | #1904 | 1.279 | 3.000 |
| Visuals | #2084 | 1.279 | 3.000 |
| Innovation | #2099 | 1.066 | 2.500 |
| Overall | #2101 | 1.244 | 2.917 |
| Gameplay | #2120 | 1.066 | 2.500 |
| Enjoyment | #2135 | 1.066 | 2.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
It is about biscuits and risk.
What code and assets did you not make from scratch during the jam (if any)?
I used a Google font named Gloria Hallelujah: https://fonts.google.com/specimen/Gloria+Hallelujah?categoryFilters=Calligraphy:%2FScript%2FHandwritten
How many people worked on the game?4

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