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A jam submission

MadnessView game page

Risking it can lead to madness
Submitted by IllogicalDesigns — 1 hour, 21 minutes before the deadline
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Madness's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#17541.5082.500
Gameplay#17881.6582.750
Visuals#18151.8093.000
Enjoyment#18671.6582.750
Overall#19081.5582.583
Theme#19711.5082.500
Innovation#20651.2062.000

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
Push forward combat rewards risky attacks over hiding in cover.

What code and assets did you not make from scratch during the jam (if any)?
music, models, non source textures, most code

How many people worked on the game?
1

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Comments

Submitted(+1)

I liked the gunplay/movement of the game a lot and made me wish there was more to do. I really liked the idea of upgrading your gun and mowing down enemies, but the game has some rough edges to it and semi-problematic glitches. Regardless I did enjoy this game and, if it were polished up, would love to play it again!