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Navigator's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #1086 | 2.605 | 4.200 |
| Audio | #1285 | 2.233 | 3.600 |
| Visuals | #1403 | 2.357 | 3.800 |
| Overall | #1444 | 2.171 | 3.500 |
| Enjoyment | #1497 | 2.109 | 3.400 |
| Gameplay | #1503 | 1.985 | 3.200 |
| Theme | #1774 | 1.736 | 2.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
By the nature of Navigators being hard to come by - you are forced to leave for the open sea alone. With no guidance other than the stars, surely nothing can go wrong, right?
What code and assets did you not make from scratch during the jam (if any)?
All assets were created from scratch.
How many people worked on the game?2
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Comments
Very fun concept, unfortunately i didn't manage to find the first port in time and couldn't continue playing. I think this has a lot of potential and already feels pretty good to play, well done.
Many thanks! We really wanted to focus on game feel - though we could NOT find a way to prevent the boat from flipping over, so yeah, it feels pretty good all things considered, haha.
I really like the idea, I couldnt play much because it was super laggy, my Laptop is not so powerful I think, so I will give it a shot later on my PC, maybe some optimization or graphics configuration could be good to have. I know this was hard work because I have worked with water and physics before, so it was really well done :D
Thanks a bunch! Sorry for the performance problems you ran into. There are a few volumetrics that I'm thinking really did you in. Happy you enjoyed it nonetheless!
Such a cool idea, I managed to get to the first destination port, but the second one is off limits for me, no matter how hard I look at the sky and that map :D Should've get a bloody navigator. I enjoy seafaring themes, it's a shame I'm not the one submitted our game and can't rate yours, but I would love to see more polished version, for sure. Do you think about developing it any further?
Thanks! happy you were able to find your way somewhere at least. I'd definitely be interested in continuing development!
Amazing! Then I'll keep an eye on it!