Very fun concept, unfortunately i didn't manage to find the first port in time and couldn't continue playing. I think this has a lot of potential and already feels pretty good to play, well done.
Play game
Navigator's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #1086 | 2.605 | 4.200 |
| Audio | #1285 | 2.233 | 3.600 |
| Visuals | #1403 | 2.357 | 3.800 |
| Overall | #1444 | 2.171 | 3.500 |
| Enjoyment | #1497 | 2.109 | 3.400 |
| Gameplay | #1503 | 1.985 | 3.200 |
| Theme | #1774 | 1.736 | 2.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
By the nature of Navigators being hard to come by - you are forced to leave for the open sea alone. With no guidance other than the stars, surely nothing can go wrong, right?
What code and assets did you not make from scratch during the jam (if any)?
All assets were created from scratch.
How many people worked on the game?2






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