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One Wrong Step's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #1840 | 1.612 | 2.600 |
| Innovation | #1897 | 1.488 | 2.400 |
| Gameplay | #1958 | 1.364 | 2.200 |
| Visuals | #1973 | 1.488 | 2.400 |
| Audio | #2012 | 1.116 | 1.800 |
| Overall | #2023 | 1.385 | 2.233 |
| Enjoyment | #2069 | 1.240 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Any error in judgement can result in you steeping on a mine. One mine, or one wrong step, will end the game.
What code and assets did you not make from scratch during the jam (if any)?
Skybox by Zachery "skiingpenguins" Slocum, https://opengameart.org/content/skiingpenguins-skybox-pack
Explosion asset by tvtig, https://github.com/Tvtig/RocketLauncher/blob/main/Assets/Tvtig/Rocket%20Launcher...
Textures by Raygeas, and heparo
https://assetstore.unity.com/packages/tools/terrain/terrain-toolkit-re-192689?sr...
https://assetstore.unity.com/packages/2d/textures-materials/nature/stylized-terrain-textures-256492
How many people worked on the game?1
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Comments
Good job for submitting this game, i've read the tutorial so i have understand what to do. The concept is nice. IMHO Sfx and a background music should have been cool! Also a bit more polish too to improve the game feel.
don't really understand what's going on.