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It's a very Shrimp World's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #1148 | 2.729 | 4.400 |
| Theme | #1315 | 2.357 | 3.800 |
| Enjoyment | #1418 | 2.233 | 3.600 |
| Overall | #1428 | 2.191 | 3.533 |
| Gameplay | #1503 | 1.985 | 3.200 |
| Innovation | #1530 | 1.985 | 3.200 |
| Audio | #1538 | 1.861 | 3.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The shrimp (main character) is trapped in a time loop and has to make the right decisions to escape. So literally nothing can go wrong if you want to escape.
What code and assets did you not make from scratch during the jam (if any)?
### Dialogue-System
- Ink https://www.inklestudios.com/ink/
### Font
- Averia Serif Light by Dan Sayers https://www.dafont.com/averia-serif.font
### Sounds
- Grab Item by Err0rC0de -- https://freesound.org/s/704749/ -- License: Creative Commons 0
- Alarm clock beep close perspective.wav by SpliceSound -- https://freesound.org/s/369880/ -- License: Creative Commons 0
- Door shut by TiesWijnen -- https://freesound.org/s/455541/ -- License: Creative Commons 0
- car screech.wav by SGAK -- https://freesound.org/s/467794/ -- License: Creative Commons 0
- Car Crash_INT.wav by PauliusI -- https://freesound.org/s/346300/ -- License: Creative Commons 0
- Piano loops 180 efect octave long loop 120 bpm by josefpres -- https://freesound.org/s/788345/ -- License: Creative Commons 0
How many people worked on the game?4
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Comments
Good job! First of all, the art was absolutely a banger, it was the first thing that I noticed. The game and the concept is really fun apart from some minor bugs on the dialogues. I really enjoyed your game and I hope you get to enjoy my game as well <3
Amusing shrimp dude, though I got stuck eventually trying to leave the house (second dialogue option was from other dialogues, I think it's a bug.)
Yeah, thats certainly a bug. Which we hoped to have fixed. Well nevermind, then. Thx for the Info.
It was after a few "loops", though, so I did get a chance to see the town and interact with various other characters.
To other players: "E" is the key to progress the dialogues
Like the concept. But I got stuck at the "Still tired. I climb out of bed" dialogue box and nothing reacts.