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What themes did you incorporate into this game, and why?
♦ A damned city (Heliwyr), and a blood-moon night when the curse awakens, depriving the inhabitants of their minds.
♦ Apostles: almost immortal creatures, with bestial features, devoid of any humanity - the final bosses of the run
♦ A Stamina System inspired by souls-like games, like Dark Souls and Bloodborne.
♦ Character Creation based on origin, attire style, and weapons.
♦ Special actions to summon ghosts from other worlds and visit the Workshop, a place between the nightmare and the dream.
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