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Swirl: Toppings Not Included's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #425 | 1.961 | 2.500 |
Originality | #427 | 2.059 | 2.625 |
Presentation (graphics, audio) | #461 | 1.667 | 2.125 |
Fun | #474 | 1.275 | 1.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent Mode?
In the theme, with the ice cream boys- plus we switch from stealth to combat mode as well as within the player abilities- each ice cream guy has one half or "mode" or a full ability kit (i.e., one can attack, one can move well then vice versa)
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Comments
I like the art.
The sounds could use a bit of help. It was oddly quiet moving around the map. And I wasn't sure exactly what I needed to do. But the visuals and idea were very cool. A La Mode is a good way to interpret things.
Nice game and concept! A clear objective at the start of the game would have been nice. Also a bit of background music would improve it heaps.