Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Sir Smilee's Diamond Hunt!View game page

Join the diamond hunt!
Submitted by ChemMong (@chem_mong) — 4 days, 12 hours before the deadline
Add to collection

Play game

Sir Smilee's Diamond Hunt!'s itch.io page

Results

CriteriaRankScore*Raw Score
Fun / Engagement#423.0043.800
Use of Theme#552.8463.600
Originality#633.0043.800
Art / Graphics#672.6883.400
Audio / Sound#772.3723.000

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team or solo
Solo

Originality Sound
Yes, listed below are the link sources:

Music

Menu
Hustle by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/3890-hustle
License: http://creativecommons.org/licenses/by/4.0/

Opening and Closing Scenes
Piano Sway by Jay Man - OurMusicBox
https://www.our-music-box.com
https://www.youtube.com/c/ourmusicbox

Sounds Effects

Crowd sound
https://tabletopaudio.com/film_noir_sp.html

Level ambient
https://tabletopaudio.com/dungeon_sp.html

Credit
Godot - game engine, level design
Paint Tool SAI - for art and assets in the game
Bosca Ceoil - for sound effect
Audacity - music and sound effects edits

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Well done on this entry! The lighting techniques used inside the maze go a long way to creating an eerie and almost spooky feel. The maze is easy to explore but the way out isn't too obvious - it's definitely a challenge and the appearance of the enemies definitely keeps you on your toes! From a visual standpoint this is a fantastic entry and shows that you don't need something massively complicated to produce a good result.

I did have a couple of issues that were annoying though:

  • The controls are sometimes not very responsive - for example you can put a down/up input in and the character seemingly just ignores it and carries on the way they came. I found myself running into walls more often than I would have liked as a result.
  • The enemies appear at just the right intervals, but when they do appear they tend to get you stuck or jam you into a certain location, meaning the only solution is to reset the game. I never made it to the exit of the maze because of this, and losing my progress every time to a seemingly random spawn was disheartening.

A little bit of polish and balancing to this game is all that is needed to produce an engaging and fun experience. Congratulations on getting to this stage!

Developer

i'm taking notes on that. thank you for your insights!

Submitted(+1)

I really like the atmosphere. The sounds and the light give this a nice horror flair. Also the story telling in the beginning is nicely made and funny. I couldn't make it through to the exit though. If there was a way to have more control in avoiding or escaping enemies, that would be cool! Graphics are nice, but the graphics style could be more consistent.

Developer(+1)

Oho thank you for the comment! I appreciate your insight and would use those to improve my  project :D