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A jam submission

Manic ManiaView game page

Use what you are given to build the ultimate weapon, and a terrifying force to oppose it.
Submitted by Softlock Games — 22 hours, 46 minutes before the deadline
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Manic Mania's page

Team Members and Primary Roles:
Julian Abraham - Mechanical Design, Weapon and upgrade programmer, Upgrade integration

Colin Martin - Artist, Musician

Devon Barros - UI Design and programmer, Enemy AI programmer

Taylor Carstarphen - Sound creation and design, Enemy AI programmer

Adrianna Garcia - Level design and creation, Core systems programmer

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