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TankRL's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #10 | 3.500 | 3.500 |
Scope | #21 | 3.000 | 3.000 |
Aesthetics | #22 | 3.500 | 3.500 |
Completeness | #23 | 3.500 | 3.500 |
Overall | #68 | 3.083 | 3.083 |
Innovation | #88 | 2.500 | 2.500 |
Roguelikeness | #113 | 2.500 | 2.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- The game run fine, doesn't crash, but suffers some strange performance problems and definitely not polished. There is no score, no level indicator, no UI for upgrades. I would definitely like alternative control scheme with directional movement, instead of rotation and forward/backward. With enough speed upgrades current scheme becomes really hard to use. It's somewhat fun to overcome initial fuel struggle and start melting these enemies with beam, but this becomes boring quite fast as there is no enemies difficulty progression. The games feels like generic arcade top down shooter, nothing new or interesting is going on. It is more or less fine for a 7drl. But, to be fair, it cannot be called a roguelike. At all. Random levels are not enough. You do not make any choices! You just move forward, kill enemies and pick everything that can be picked. You do not experience any interesting tactical situations. The gameplay relies purely on arcade reflexes and precision.
- Thought this was going to be easy until I realised the fuel mechanic and got stranded! Plays really nicely - planning three shots on the move feels good when you pull it off. A bit more arcade than traditional rl, but the proc gen is there and fun to keep retrying upon death, the pickups alter your play well like fuel efficiency, and there’s side strategies like get the enemies to take each other out if you run out of missiles. Enjoyed my playthrough!
Successful or Incomplete?
Success
Did development of the game take place during the 7DRL Challenge week. (If not, please don't submit your game)
Yes!
Is your game a roguelike or a roguelite? (If not, please don't submit your game)
Yes!
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