Play game
NeetMeat's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #114 | 2.121 | 3.000 |
Fun | #120 | 2.121 | 3.000 |
Scope | #148 | 1.414 | 2.000 |
Completeness | #155 | 1.414 | 2.000 |
Aesthetics | #156 | 1.414 | 2.000 |
Overall | #156 | 1.650 | 2.333 |
Roguelikeness | #160 | 1.414 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Very nice pixel work with a fresh concept, but underdeveloped gameplay. There are a few bugs (including a helpful one, where the player stops taking damage! ;) ), but nothing that prevents completion. The sprites are cute, but awkwardly proportioned with respect to level geometry and bounds. Level locations are randomized, but the procgen is not extensive. Help and credit screens are provided and the game is capped off with a unique, very challenging, boss. The twin-stick-melee concept has promise, but more development will be required to realize it.
Successful or Incomplete?
Success
Did development of the game take place during the 7DRL Challenge week. (If not, please don't submit your game)
Yes
Is your game a roguelike or a roguelite? (If not, please don't submit your game)
Roguelite
Leave a comment
Log in with itch.io to leave a comment.
Comments
Fun game, it's difficult to beat but i still managed (on the easiest difficulty).
Thanks for the feedback mate :) I admit that the highest difficulty may be unbeatable ^^