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A jam submission

Cyber NinjaView game page

Swing To The Lucky Cats!
Submitted by Drew Abegg, LiamHealey, 10ion, ZachMcCarthy — 10 hours, 59 minutes before the deadline
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Cyber Ninja's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#14.0004.000
Completeness#13.5383.538
Stability#23.6923.692
Creativity#24.0004.000
Theme Interpretation#32.3852.385

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • Pretty good, kinda laggy.
  • Not going to lie, this was the most addictive game in the bunch. You can't stop playing and make competition with yourself and the people around you. The music and sound effects are awesome and the objectives are creative and different. Only issues is the grapple hook needs to be fixed up a little bit, mainly the right click one. Also the bug of objectives randomly making you lose points and go somewhere else. Just needs a little more time, but other than that. Awesome game!
  • Creativity: 3/5 I think collecting lucky cats while being attacked by samurai in a neon bamboo forest is out there, but it's more random than creative. Creativity to me is outside the box and giving fun in a unique way. By this standard the game isn't too far out there, it is creative, but not a 5/5. Completeness: It dose feel big especially for the week-longtime scale. The infinite world is impressive. 4/5 because the game lacks different challenges making the scale feel a little copy & past, even with an infinite map. Theme Interpretation: 1/5 The creators might have a different thought process but nothing about the game seams to have even tried to hit the theme of "Secrets and hidden truths". Stability: I didn't have a problem in game, absolutely no bugs, but I did have a problem with the menu were the Quit button doesn't work. The quit button actually puts me into another game. If that was the intention then 5/5, other wise 4/5 (very close). Fun: It is very fun to grapple around the infinite map, but it is also frustrating at many times that ruins the satisfaction. My hand hurt concentrating on grappling, it is fun. But the fun is short lived however and once you get over the flying you just collect and collect until you die and nothing pushes me to play again. Overall gud.
  • For a game jam game it accomplishes the task of being fun. If this game was refined and finished I could see myself spending hours on this game. The core concept is there and I personally think it works. I liked the different movement options and the combat. I did notice a few glitches and issues with the game (Like the quit game button starts a new one or the arrow doesn't always lead you to a cat). Those aren't game breaking and I think the good outweighs the bad. The art style is colorful and the different 3d models were really well done. I think the standouts are the village and the temple. Overall this game really emphasized fun and exploration. Also the grappling works amazing and I really enjoyed it.
  • I liked the game I think that it was fun and it was challenging
  • It has a bug where the quit function just plays the game once again, and there could be more to force the player to use the grapple hook, you can most of the time just run from area to area, and the paw indicator isa bit unclear as to wether or not the player can grapple on to a surface, but the actual grapple mechanic and the physics of it are really fun.

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Comments

Jam Judge(+1)

Bad game, 10/10