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A jam submission

Grads in Games animationView project page

Animation idle, power up, release and recovery
Submitted by xelbatronic — 1 hour, 6 minutes before the deadline
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Grads in Games animation's itch.io page

Results

CriteriaRankScore*Raw Score
Creative#24.0004.000
Technical#43.7503.750
Documentation#53.5003.500
Overall#53.6003.600
Research & development#63.5003.500
Presentation#73.2503.250

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • Very nicely animated. I would have liked to have seen the animation applied to the other rigs mentioned in the production documents, but the final submission looks great. Nice character portrayal , great timing and well choreographed with good ambitious, natural movement. Animating dance movement is not easy, but this looks stylized yet believable. Great work!

  • Ha! Loved the feeling of movement behind this sequence, really ambitious so brownie points for that. If I was to make a suggestion it would be to keep in mind the hip placement during the early movements. Keep the hips over the foot which is carrying the weight to maintain the feeling of weight.

Name
Andy Fallon

Challenge tier

Search For A Star

Final Year & Masters students

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