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A jam submission

Rodrick - Royal GuardView project page

3D Game Character
Submitted by JRMorley — 5 minutes, 9 seconds before the deadline
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Rodrick - Royal Guard's page


CriteriaRankScore*Raw Score
Research & Development#133.6673.667

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • Excellant work.  look at marvelous designer.  and sculpt some more busts :)  looks brilliant.  

  • Jason put together a nicely presented doc, showing good moodboard and concept reference gathered. He shows good technical knowledge of zbrush modelling tools and demonstrates nice hard surface modelling with the armour details too.

    The final poses are nicely thought out, good effort!

Challenge Tier

Sumo Digital Rising Star

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(2 edits)

-Good use of materials especially for areas such as the metal plateing – nice touch with the worn detail to the pants and gauntlet.

-Good color choice over all and value separations , perhaps  add a tertiary color  e.g. a cream or orange to help push contrast and reduce mudyness  This can be added through the lighting or on accents on the amour.

-Watch out for anatomical detail such as the size of the legs and waists. Increase the size will add more weight to the pice and give the character more ‘character’.