Interesting physics with boxes, nice music, didn't quite understand where to go, ended up going off the map.

| Criteria | Rank | Score* | Raw Score |
| Sound | #2 | 3.469 | 3.800 |
| Overall | #3 | 2.739 | 3.000 |
| Graphics | #4 | 2.921 | 3.200 |
| 90s | #4 | 2.373 | 2.600 |
| Fun | #6 | 1.826 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback is anonymous.
Did you, or anyone on your team, use AI to generate any aspect of this game?
No
Did you work on this solo or as a team? What was your team size?
Team of 8
(OPTIONAL) Who worked on this game besides you?
Hanzen Shou, Thierry Schmid, Overthr0w, Luke Jacobs, Its_Valentime , George Khalil, Yoann Razine Imaouqui
Did you start on your submission early ?
We did not start prior to the submission period. We started development only as soon as the submission period opened.
Interesting physics with boxes, nice music, didn't quite understand where to go, ended up going off the map.

Nice intro and visuals but I got confused a few times by the controls and what some of the things in the game did. It would be nice to have a tutorial to teach controls because once I fell down a pit, I didn't know what to do.
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