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Nightfall's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #13 | 2.121 | 3.000 |
Game Design | #14 | 2.828 | 4.000 |
Overall | #17 | 2.298 | 3.250 |
Theme | #18 | 2.121 | 3.000 |
Graphics | #18 | 2.121 | 3.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Great game! Only feedback I have is to polish a little bit the collisions and such, some of the corridors were hard to go through since the character fitted jusgt right in it and it got stuck sometimes.
- Well done, it was fun to play! Like someone said in the comments, it was a bit problematic getting through some of the tight spaces sometimes.
- The level layout is amazing! This is an amazing platform considering the given timeframe! Loved playing it!
Any feedback about Flame and it's API's?
It's my first time using Flame. Overall it seems easy enough to grasp, however things like anchoring I found a bit challenging and whenever having to interact with Flutter it's not obvious too. I also had issues with playing back .OGG files.
What features would you like to see in Flame's future?
I couldn't figure out how to make an infinite particle emitter. Some default particle emitters would be great to have, like explosion, fountain etc.
Did you use mini-sprite? If so, do you have any feedback for us?
No.
Did you use Zapp? If so, do you have any feedback for Invertase?
No.
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Source code: https://github.com/helikopterodaktyl/nightfall