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A jam submission

Live with your future mistakes!View game page

Guide Quate through his journey through the past!
Submitted by PotentialEntropy — 3 hours, 48 minutes before the deadline
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Live with your future mistakes!'s itch.io page

Team Name
PotentialEntropy

Game Name
Live with your future mistakes

Link to Gameplay Footage
https://youtu.be/DzypRzDYkUI

List any content that was created before the jam.
Most models are taken from Quixel Megascans (including trees from hornbeam pack) (the building of the future epoch are modeled by us, the rest is taken from Megascans) as well as all Textures and Decals.
Sound Effects are taken from WeLoveIndies (https://www.weloveindies.com/en) (music was composed by us).
The project uses Ultra Dynamic Sky (https://www.unrealengine.com/marketplace/en-US/product/ultra-dynamic-sky) for sky controls.
The mesh and animations for the player character are from https://www.unrealengine.com/marketplace/en-US/product/animalia-german-shepherd-m
Keyboard/Controller icons are from https://thoseawesomeguys.com/prompts/

Are you entering as a student team?
Thomas Suckfüll: Technische Universität München (Technical University of Munich)
Johanna Reuter: Technische Universität München (Technical University of Munich)
Chris Kohler: Hochschule für Musik und Theater München (University of Music and Performing Arts Munich)

Which Engine version did you use to create your entry?
5.3

Gameplay Instructions
WASD/Left Stick to move, R/right face button to interact.
You need to reach each time crystal without obstructing your future self. Each time you collect a time crystal, all future epochs will play out. If successful (i.e., every epoch reaches a time crystal), you travel one epoch further to the past. The goal is to reach the last time crystal.

What platform is your game built for?

Windows

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