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MERLIN in EXCALIBUR's itch.io pageTeam Name
DAJO
Game Name
MERLIN in EXCALIBUR
Link to Gameplay Footage
https://youtu.be/2Lu5Vt3nCQQ
List any content that was created before the jam.
Game was built from Third Person template this week, no pre-existing code/blueprints.
All 3D models are sourced, with minor edits.
- Wizard for Battle Polyart, UE Marketplace, Dungeon Mason
- MCO Mocap Basics, UE Marketplace, Mocap Online
- Medieval Village Pack by Quaternius via Poly Pizza
- Low Poly Sci Fi Corridor, RedPyre
- Sci Fi Character by Quaternius [CC-BY] via Poly Pizza
- Pistol/Handgun Locomotion, Mixamo
All in-game textures are either created, or heavily adjusted from sourced packs above to fit theme. Exception being assets in main menu which are sourced in packs listed above.
Music and SFX are sourced with the exception of collision noises which were created by team. Voice Lines were all recorded and mixed by team.
From WeLoveIndies:
- HUMAN VOCAL Female Struggle 02
- HUMAN VOCAL Female Struggle 03
- CINEMATIC WHOOSH Short Jinx 03
- MAGIC AURA Glass Bell Shimmer 04
- SCIFI SPACESHIP Retro Laser Weapon Single 07
- DEBRIS METAL Metal Grind Large 03
- HUMAN VOCAL Male Gets Hit 21
- MAGIC SPELL High Twinkle Cast Short 01
- HUMAN VOCAL Female Painful Scream 03
- HUMAN VOCAL Female Painful Scream 09
- Adventure Starts
Rising Tide Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
Are you entering as a student team?
N/A
Which Engine version did you use to create your entry?
5.0.3
Gameplay Instructions
WASD: Movement
Left Click: Push objects up to cursor
Right Click: Pull objects from cursor to character.
Hold Right Click: Block projectiles from hitting character.
Please ensure your audio is on.
For best experience, wear headphones.
What platform is your game built for?
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