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A jam submission

DROPWARSView game page

dropbearszz
Submitted by RowdyWabbid — 42 minutes, 21 seconds before the deadline
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DROPWARS's itch.io page

Team Name
Rowdywabbid

Gameplay Instructions
You will need a quest 2 device to sideload it on the device. I will do a PC version later in the week.

Use the triggers to grab each of the red game pieces and let go to drop them further into enemy territory. Sometimes the grabbing could fail because of the building, try grabbing the piece from another angle.

Once dropped on the board they will move to that location. They will shoot anyone close enough and you can see the range of Soldiers' attack when you lift him high on the board.

The goal of the game is to capture the enemy headquarters. You have to knock out the health of the building to zero per cent and then drop a soldier on top of the building to Capture and win the game. You can capture factories to create new soldiers to aid you.

On hard mode, the enemy will attack you so stand your ground and wait for your moment to strike.

The game mechanic runs with the theme "As above so below". As what you do on the blue gameboard would send commands to the units on the battlefield. The outcome on the battlefield would in turn reflect back to the gameboard pieces. If a unit dies on the battlefield, the game piece representing it would get deleted. A factory captured would turn colours to the team that caught it. etc

Trailer: https://youtu.be/_ZMCmq1B_qQ
Devlog: https://www.youtube.com/watch?v=ED3auxxgji4

What platform is your game built for?

Oculus Mobile

List any content that was created before the jam.
Just the VR Template.
SFX were from free sounds under creative commons zero.

Link to Gameplay Footage
https://youtu.be/_ZMCmq1B_qQ

Which Engine version did you use to create your entry?
5.03

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