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A jam submission

As MACRO, so micro | Megajam 2022View game page

As MACRO, so micro is a first-person exploration game, created for the Epic Megajam 2022
Submitted by Multicore Games — 5 hours, 34 minutes before the deadline
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As MACRO, so micro | Megajam 2022's itch.io page

Team Name
UndercoreGames

Gameplay Instructions
Keyboard & mouse:
Move forward: W
Move backwards: S
Move left: A
Move right: D
Jump: Spacebar
Sprint: Shift
Interact: E
Zoom: Right Mouse Button
Continue dialogue: Left Mouse Button
Open menu: Esc

What platform is your game built for?

Windows

List any content that was created before the jam.
I listed next to every asset what I changed during the jam

Sketchfab:
https://skfb.ly/6TuXA | Created a new material
https://skfb.ly/6UIwn | Changed color with a custom mask
https://skfb.ly/6AZuq | Changed color with a custom mask
https://skfb.ly/osFMS | Edited mesh in Blender
https://skfb.ly/6TBZw | Edited mesh in Blender
https://skfb.ly/o6qVo | Created new translucent materials and added vertex painting (for fluids)
https://skfb.ly/6WSqN
https://skfb.ly/o6Q9G | Created new plastic materials
https://skfb.ly/6R68t | Created a mask for keycap emissive
https://skfb.ly/6WNoM
https://skfb.ly/ov7WF | Changed material to look more abrasive
https://skfb.ly/6VTKO | Created new material to match with the tardigrade
https://skfb.ly/o8vTP | Edited material and created a mask for normal map
https://skfb.ly/GN9Z | Edited the skeleton root to be imported in Unreal, edited material with random color variations and emissive mask
https://skfb.ly/ooFBE | Separated meshes, Created new materials for random colors (tip & body), created new metal materials with vertex colors (for the blue ink at the tip of the pen)

Mixamo | I retargeted the Mixamo skeleton to the Metahuman skeleton with IK Retargeter:
• Laying Idle Animation | Changed Hand and Head positions
• Getting Up Animation | Trimmed the animation to have just the first frame and created random head motion

Quixel:
• Beams
• Trims
• Plywood Material | Changed color to make more variations
• Books
• Concrete Pots
• Plants
• Toys and wood blocks
• Cardboard box
• Dog Statue
• Stucco Facade Material

Unreal Starter content:
• T_Water_N
• Dust Particles
• Shape_Cube
• T_Perlin_Noise_M

Others:
• The end screen background (Undercore Logo)
• Menu Arrow image
https://www.solarsystemscope.com/textures/ | Created new materials for the planets and emissive material for the sun

Music:
https://youtu.be/PuTnj4bZeLA
https://youtu.be/HHaFDiMQ3N0

*All other assets and materials were created by me during the gamejam using only Unreal Engine*

Link to Gameplay Footage
https://youtu.be/eia_vKXbEEY

Which Engine version did you use to create your entry?
5.0.3

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