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A jam submission

In the DarkView game page

Reality is not what it seems 2018 UE4 Jam Submission
Submitted by Jordan — 19 minutes, 1 second before the deadline
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In the Dark's itch.io page

Team Name
Jordan

Gameplay Instructions
Default (Twin Sticks)
Left Stick Movement
Right Stick Turn Left and Rigth
Jump to Jump
Attack = Basic Attack
SP1 = Special Attack 1
SP2 = Special Attack 2
Gravity = Turns into anti gravity mode

Gravity (Single Right Stick)
Left DPAD Shape is boost in the 4 default directions
Jump = boost upwards
Attacks are disabled in this mode
Gravity = Turns back to Default mode.

Link to Gameplay Footage
https://www.youtube.com/watch?v=xQARpGOmo1E

What platform is your game built for?

Android

List any content that was created before the jam that was included in the final submission.
Paragon Aurora (Remade most of her Animation Blueprint). Dumbed down her materials to work find on mobile.

Paragon Minions (Created Animation Blueprints from scratch). Optimized materials for mobile platform.

Starter Content Materials.

Free Foliage Pack (https://forums.unrealengine.com/community/community-content-tools-and-tutorials/30694-free-foliage-starter-kit)

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