you have great design and you can walk in the building, but it's a little pragmatic
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Cashier Chaos's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Ambition | #1 | 3.143 | 3.143 |
Use of Tutorial (Creative and/or Effective) | #2 | 3.286 | 3.286 |
Use of Theme (Creative and/or Effective) | #4 | 2.429 | 2.429 |
Clean (Little to no bugs) | #4 | 3.429 | 3.429 |
Overall | #6 | 2.633 | 2.633 |
Sound Design | #9 | 2.143 | 2.143 |
Level Design | #12 | 2.000 | 2.000 |
Visuals | #14 | 2.000 | 2.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does this game use the tutorial?
There is a sanity bar on the top of the screen, you lose sanity over time. Once you lose it all you go insane :)
How does this game fit the theme?
The theme is implemented literally, you find strength in numbers. Correctly punching in numbers fills you with strength
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