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A jam submission

TeleparkourView game page

Simple Game with teleportation and other Mechanics
Submitted by Ezzzz4 — 12 hours, 48 minutes before the deadline
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Teleparkour's itch.io page

Results

CriteriaRankScore*Raw Score
Level Design#14.0004.000
Use of Theme#15.0005.000
Overall#33.4293.429
Sound Design#33.0003.000
Clean (Bug Free)#43.0003.000
Use of tutorial#54.0004.000
Innovation#83.0003.000
Fun#112.0002.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does this game use the tutorial?
You use the teleportation to pass the level across the deep, if you can't jump to the other platform. Also with Raycast i created the moveable yellow platform, with this platform you can build you bridge, and obstacle for grappling hook;

How does this game fit the theme?
There are 3 rules:
1) Don't touch the red obstacles, fall down in the deep, and don't run out of distance and teleports(cause you will die)
2) You can teleport to the target if you are in 50 meters from it, also teleports has got limited count for each level, so it can be a hard quest game. Also for moveable platform - 100m, and hook - 40m
3) You have limited distance that you can walk. If you teleport or jump with landing on the other platform or just walking on the tilted platform - you won't lose your distance
In my opinion, it fits the theme.

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Comments

Host

Good set up and great visuals.  However the controls felt very very restrictive and slow.

Developer

Thank you! I agree about the controls, it's because I wanted to make this game like a puzzle, so the player needed to use his teleports and distance rationally, maybe in some of the situations use moveable platform or grappling hook. The game is quite hard, I know))