Great use of tutorial and theme!
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BreakTheRules's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of tutorial | #1 | 5.000 | 5.000 |
Use of Theme | #1 | 5.000 | 5.000 |
Sound Design | #3 | 3.000 | 3.000 |
Overall | #3 | 3.429 | 3.429 |
Fun | #4 | 3.000 | 3.000 |
Clean (Bug Free) | #4 | 3.000 | 3.000 |
Innovation | #8 | 3.000 | 3.000 |
Level Design | #10 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does this game use the tutorial?
I used the tutorial as the main feature of the game, Only changes I made was adding range to teleportation, and disabling renderer if you move crosshair back from it.
How does this game fit the theme?
I think it does. Am bad in designing levels so sorry if it doesn't. I loved to participate in the jam even if I fail :)
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