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A jam submission

Be Careful!View game page

I will prove myself by defeating you, "Spectre"!
Submitted by michael.christopher — 3 hours, 27 minutes before the deadline
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Be Careful!'s itch.io page

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Comments

Developer (1 edit)

Some people have personally said to me that the game is too hard. Even though in the FAQs I said you need to get good, I am going to tell you why the game is like this.  

Truth be told, I have thought about the balance of the game. The fireballs used to spawn every 0.2 seconds at first, and it gets halved every time you hit the "Spectre" after the first fireball has spawned. I have lengthened the spawn time to 1 second at first, then asked my friend arif.teguh to test it out. He won, but he very nearly lost the game. That is the point where I think the game is challenging enough, but not unbeatable by people other than me.

Also, the floors used to be more discreet. The floors would flash, and return to normal as if no spell has been cast on them. I made them white because it is too tedious for players to remember every single position of the modified floors while also dodging the fireballs. This should make the game slightly easier for players to complete.

Lastly, to people who have played my game and either won or lost, I would like to say thank you for playing my game.