I like the idea of switching modes between battle and rest. However the game needs some indicators and sounds for the player to understand what's happening (where and why).
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Dual Realm Devotion's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Is the graphics 1 bit? | #431 | 3.062 | 5.000 |
Theme | #438 | 2.041 | 3.333 |
Art | #445 | 1.837 | 3.000 |
Overall | #487 | 1.769 | 2.889 |
Music | #497 | 1.021 | 1.667 |
Originality | #506 | 1.429 | 2.333 |
Gameplay | #514 | 1.225 | 2.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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12
Write down what effects you used.
edge detection ( post precessing render feature)
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