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Michelly Oliveira's Collection

Vertical space shooter.
Shooter
Play in browser

Implemented the code for:

  • Triple shot mid weapon functionality
  • Powerup loot drop implementation
Gradius/R-Type inspired shmup
Play in browser

I implemented the code for:

  • credits pause/play when SPACE is pressed
  • extra life sound integration
  • helped with powerups cheat
  • helped with the ghost ship explosion hookups
  • music loop support
  • auto-fire on options screen
  • demo scene movement
Cyberpunk crime mystery
Play in browser

I implemented the code for:

  • make the dialog starts when near another character
  • pause the game when click outside the game
  • helped to add in-game labels
  • helped to add the help screen to the game
  • helped with debug text
Inspired by Kung-Fu Master for NES
Action
Play in browser

I implemented the code for:

  • mute toggle
  • all health meters
  • score reset bug fixes
Metroidvania Labs
Platformer
Play in browser

I implemented the code for:

  • RoboDrone logic
Quest-based action RPG
Adventure
Play in browser

I implemented the code for:

  • mute feature
  • background music initialization
Racing, includes split screen local multiplayer
Racing
Play in browser

I implemented the code for:

  • the transmission options
  • nitro fix
Adventure
Play in browser
  • Helped with the hitbox code
  • Added the Music and SFX options on the menu
A brick-breaking game with a dash of space invading made at Gamkedo Club!
Action
Play in browser

Implemented magnet pill

Fast-paced action RPG inspired by Ys
Adventure
Play in browser

Debug behavior: removal of sprtie animation